

Also known as: Sim City | SimCity Classic | The SimCity
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.
Overview
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.
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These are the games that did not just sell, they changed everything that came after. The genre originators, the technical leaps, the cultural earthquakes. From a bat-and-ball in 1972 to the battle royale that swallowed pop culture, every game here moved the entire medium forward and left the rulebook a little different. Listed in order of release so you can trace the whole story, from the arcade to the open world to the online universe. This is not a best-of list, it is a how-we-got-here list. Required reading for anyone who loves games.
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449 games
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Availability
| Platform | Release Date | Region | Tags |
|---|---|---|---|
| Acorn Archimedes | -- | -- | |
| Sharp X68000 | -- | -- | |
| ZX Spectrum | -- | -- | |
| PC | -- | -- | |
| Mac | -- | -- | |
| FM Towns | -- | -- | |
| Amstrad CPC | -- | -- |
Community




These are the games that did not just sell, they changed everything that came after. The genre originators, the technical leaps, the cultural earthquakes. From a bat-and-ball in 1972 to the battle royale that swallowed pop culture, every game here moved the entire medium forward and left the rulebook a little different. Listed in order of release so you can trace the whole story, from the arcade to the open world to the online universe. This is not a best-of list, it is a how-we-got-here list. Required reading for anyone who loves games.
31 games




A definitive ranking of gaming's greatest achievements, from arcade legends to modern masterpieces
449 games
Gallery
... no screenshots at all!
So what you may do right now is:
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