
Started in October 2016 and initially meant to be a platformer prototype for the Nintendo Entertainment System (NES), Twin Dragons quickly turned out to be a colorful and fun game which allowed us to participate and win the NESdev Coding Competition. After getting cool feedback about the demo, we decided to expand the game, and release it on a proper NES cartridge!
Overview
Started in October 2016 and initially meant to be a platformer prototype for the Nintendo Entertainment System (NES), Twin Dragons quickly turned out to be a colorful and fun game which allowed us to participate and win the NESdev Coding Competition. After getting cool feedback about the demo, we decided to expand the game, and release it on a proper NES cartridge!
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